chargenero.blogg.se

Gravity rush 2
Gravity rush 2




gravity rush 2

This review is based off a complete playthrough of the game, which is why I took some time getting around to writing this up as the game is immense. I only hope that this is not the last we have seen of Kat and her gravity shifting abilities, as there’s a lot more scope here for something even better. I am very glad Sony stuck by this series, as it is shows that games are at their best when they are weird and varied. Due to its unique gravity based mechanics, there are still some teething issues but the game remains eminently playable and fun with it. Overall, Gravity Rush 2 is a fantastic sequel to an already very good and interesting Vita game. The new light and heavy play styles are also an interesting addition but the normal mode is the one I still used most. With all this said though, I was still able to play through the entire game just fine and enjoyed it just fine.

gravity rush 2 gravity rush 2

This kind of restriction then feels very cursory and tends to get in the way. This is because you have a set amount of gravity you can use and when it runs out you start to freefall, but when you freefall your gravity bar refills practically instantly. Managing your gravity bar is also something that still feels unnecessary. Unfortunately, relative to the angle you initiated the original fall means you can actually slip off a building and continue along that trajectory. When you land on a building in gravity mode, it would make more sense to stick the surface as you walk over it. It would make more sense to have more concessions for this within the game, such as more overt homing for your gravity kick as well as a way to auto-track enemies with the camera.Īnother thing that’s still irksome is that the way gravity is portrayed on surfaces is somewhat literal. In that, keeping track of enemies (especially airborne ones) is a bit of a chore at times. While the controls are very responsive and fluid, the game itself can get a bit confused in combat.

#Gravity rush 2 series#

To be honest, the visual vibe of the game did really remind me of the anime series Xam’d: Lost Memories in places and that’s something I entirely welcome.ĭespite all of this, some things did still bother me. Talking of anime, the characters are done well in terms of their facial expressions and the comic based approach to the story scenes is nicely done. If you’re a fan of Tanaka’s music, as he does many scores for anime such as Gunbuster and Gundam 08th MS Teamto name but a few, then you won’t be disappointed with his work here. The score, again composed by Kohei Tanaka, is also great and uses leitmotif for each strata of the city, which again helps to reinforce the wealth of those up above compared to the poverty of those down below. In short, compared to the first installment on the Vita, Gravity Rush 2 is a bright and visually arresting game. There are also some very strong overtones to the work of Mœbius, especially in regards to the city’s council members. Much of this is reinforced with the fabulous visual design and styling throughout the game, from the varied and vibrant architecture in the city to the fun layout of the menus. This is also backed up by the warmth of the characters and the result is a game that has a story with a great deal of heart. The narrative then makes its points on money and status quite directly but it never grates, as the game doesn’t try to be overly worthy in that regard. This in turn results in a unique configuration for the main city, with each strata of society poised above one another.

gravity rush 2

The story is also quite straight up in its take on class warfare, where the rich literally live above the poor. This is also one of the most charming aspects to Gravity Rush 2, not only is Kat a wonderfully likable and bubbly protagonist but the rest of the characters are often rather endearing as well. (Photo credit: Sony Interactive Entertainment)






Gravity rush 2